Improvements
Changes
Features
- Post-processing tool.
- uShader Post Effect (Mode) (only in PRO version).
- Settings window.
- Disable grid in settings.
- Save the selected model.
- Auto-close BIG preview window after closing uShader.
- Pass index node.
- Outline demo (only in PRO version).
- Ref controlling system.
- Recompiling of shader after changes the curves only after releasing of the mouse button.
- Grid rendering is now more optimized.
- Removed the "Close" menu item as it wasn't effective.
- Removed inputs that return the result of outputs due ti the complicated procedure of controling the orders. The compiller is already able to use calculated nodes of graph without complication of algorithm.
- Fixed incorrect binding of shader.
- GrabPass projection offset to 0.494.
- Fixed HSV error.
- Fixed incorrect parsing of "ForceNoShadowCasting".
- Fixed hotkey for var node.
- Fixed Simple specular error in GI.
- Fixed Output Specular node error GI in Custom light mode.
- Fixed variable_CubemapNotFound error for "Input vector" node and error_ColorNotFound error for "Input color" node without selected variables.
- Fixed incorrect sorting of the steps.
- Fixed no target declaration of variables.
- Fixed compiling of the unused outputs.
- Fixed low FPS which was caused during draging the canvas.
- Fixed config directory error on OSx.
- Fixed Rim node crash.
- Fixed Color node's size on vertex pipeline.
- Fixed droping the part of the path after resources.
- Fixed the path to cubemaps not restoring.