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Improvements

Changes

Version

1.10.0

Features

- Multiple-pass shading.
- Fog.
- LightModes.
- Warning to the obsolete node.
- Pragma add shadow.
- Copy between passes.
- Own tab for setting of terrain shading.
- Multile-pass demo.

- Editor's logo.
- Alpha rendering moved to the Render settings tab.
- Documentation.
- Oficial site.

- Fixed incorrect position reporting an error window.

- Fixed the shift in the allocation of the node elements.

- Fixed loss of reference material on objects after recompiling shaders.

- Fixed incorrect display of hotkeys in Unity 5.3.x.

- Fixed WorldNormalVector & WorldReflectionVector errors.
- Fixed order of logo's drawcall.
- System security by recursion.

- Fixed Event Tracking on nodes.
- Fixed Translucency preview bug.
- Fixed the position of the node after insertion.
- Fixed Type14_error call.
- Fixed Grab pass default normal input.

- Fixed the frequency of calls to rewrite material values.

- Fixed the frequency of calls to compile nodes.

- Fixed the frequency of calls to check relations (performance improvement).

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