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Improvements

Changes

Version

1.5.0

Features

-  G-Buffers.

- Added basic error protection.

- Added protection against the recursion.

- History (Ctr+Z, Ctrl+Y).

- Light model: "Rim + BRDF" node.

- Added ability to work with output values.

- 3 new Demos + Tutorials.

- Tooltip box. Now it shows the type of message and can change size depending on the length of the text.

- Old demos and tutorials.

- Fixed "UnpackNormal" node name
- Fixed error of adding texture to the light pipeline without coordinates.
- Fixed errors in node descriptions. 
- Fixed autosave rewriting file if project was empty.
- Fixed default coord for Cubemap node.
- Fixed WorldNormalVector input type.
- Fixed saving without values of light template node.
- Fixed incorrect saving of slider data when you create a save on light tab.
- Removed calls to outdated files and libraries.
- Fixed errors appearing during the start of the editor.
- Fixed bug which would cause an error when you deleted last variable in list.

uShader 2
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