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Surface shaders

Physically Based Shading

Real-time refraction

Alpha clip

Included ready to use shaders

+5

+10

+15

+15

Lighting model templates

Vertex shaders

Custom lighting models

Global illumination

Parallax

 Dark editor theme

Multi thread compilation

Custom meshes

for preview

Additive project modes

Advanced project presets

LOD tuning

Fog tuning

VFX Adjustments

HSV tools

Perlin Noise

Tessellation (5 types)

Translucent bodies

Multile-pass shading

Terrain shading

Loyalty program

DirectX 11 Base Fur

More project presets

Stensil bufer

Free

Indie

Pro

DeveloperKit

Plan Eligibility

No limits on revenue or funding

 $100k or less

 Annual revenue or funds raised of

 $200k or less

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